Signs
General information about signs
Note: All images herein are original and freely licensed. In-game screenshots are provided for illustrative purposes.
Road signs are a visual indicator that communicate information to drivers.
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In games, it would usually be displayed as a part with an image.
Sign System
The sign system processes signs and renders them via two render modes:
- Decal
- SurfaceGui
Decal Renderer
The decal renderer utilizes a Decal by itself to reflect by increasing the decal's base Color3 above (255, 255, 255).
Benefits:
- Appears more sharp when viewed at an angle
- Orientation is preserved on meshes or unions
- Probably more light-weight as no
SurfaceGuis need to be created
Cons:
- Sign may appear overwhelmingly bright when faced uprfront
- Materials such as
Metalwill make the decal appear distorted
SurfaceGui Renderer
The SurfaceGui renderer utilizes a SurfaceGui with an ImageLabel to reflect by using .Brightness, .LightInfluence, and .ImageTransparency.
Benefits:
- Prevents the sign from appearing extremely bright
- Can be applied to every material
Cons:
- Appears slightly blurred when viewed at an angle
- Orientation may be distorted or incorrect on meshes or unions